Audio         filename="music012.ogg" repeat=0
AmbientColor  air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078  // grey
FogColor      air=0.816;0.784;0.875;0.000 water=0.263;0.314;0.392;0.000  // magenta
VehicleColor  color=0.784;0.769;0.682;0.000  // sable
DeepView      air=125.00 water=25.00 
FogStart      air=0.9 water=0.5
SecondTexture rank=1
Background    up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498;
ForegroundName image="lens5.png"
Planet        pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0
Planet        pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0
Planet        pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5

TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3
TerrainWind     speed=-2.0;0.0
TerrainRelief   image="relief34.png" factor=1.0
TerrainResource image="res15.png"
TerrainCloud    image="cloud02.png" level=87.5
TerrainWater    image="water12.png" level=22.5 moveX=1.0 moveY=0.3

TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial      image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6
TerrainMaterial      image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6
TerrainMaterial      image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6
TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3

TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial      image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4
TerrainMaterial      image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4
TerrainMaterial      image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4
TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0

TerrainInit     id=3
TerrainLevel    id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0  // roc1
TerrainLevel    id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0  // grass
TerrainLevel    id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0  // snow
TerrainLevel    id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0  // grass

TerrainCreate

BeginObject
//CreateObject pos=0;-18 dir=1.5 type=Me option=1

CreateObject pos=  7;-17 dir=0.8 type=Home  // premier plan droite
CreateObject pos= 17; 10 dir=1.5 type=Home  // 
CreateObject pos= -6; -7 dir=0.7 type=Home  // 
CreateObject pos=  6; -1 dir=0.1 type=Home  // 
CreateObject pos=  2; 17 dir=1.1 type=Home  // 
CreateObject pos= -3.5;-21 dir=0.8 type=Tree2  // premier plan gauche
CreateObject pos=  3;-10 dir=0.8 type=Tree3  // 
CreateObject pos=-20; 10 dir=0.4 type=Tree0  // 
CreateObject pos=-15;  5 dir=1.0 type=Tree1  // 
CreateObject pos=-13; 22 dir=1.8 type=Tree2  // 
CreateObject pos= -5; 21 dir=0.5 type=Tree0  // 
CreateObject pos=  9; 11 dir=1.2 type=Tree1  // 
CreateObject pos= -1;-22 dir=0.2 type=Greenery5
CreateObject pos= -5;-17 dir=1.5 type=Greenery15
CreateObject pos= -6;-12 dir=1.2 type=Greenery19
CreateObject pos=  3;-20 dir=1.5 type=Greenery7 h=0
CreateObject pos=  2;-12 dir=1.2 type=Greenery5 h=-1
CreateObject pos=  2; -9 dir=0.8 type=Greenery6 h=1
CreateObject pos=  4;-12 dir=0.0 type=TitaniumOre
CreateObject pos=  8;-10 dir=0.3 type=Greenery18
CreateObject pos= -4; 16 dir=0.3 type=Greenery16
CreateObject pos= -8; 18 dir=1.5 type=Greenery17

CreateObject pos=  1; -6 dir=0.6 type=Tech option=2 script1="human04.txt" run=1
CreateObject pos= 14;-12 dir=1.0 type=Tech option=2 script1="human05.txt" run=1
CreateObject pos= -3;-12 dir=0.4 type=Tech option=2 script1="human06.txt" run=1
CreateObject pos=-11;-12 dir=0.0 type=TitaniumOre
CreateObject pos=  0; 12 dir=0.5 type=Tech option=2 script1="human07.txt" run=1

CreateObject pos= 10;-37 dir=1.5 type=PracticeBot    power=100 script1="win904a.txt" run=1
CreateObject pos=-12; 13 dir=1.5 type=TrackedSniffer power=100 script1="win904b.txt" run=1
CreateObject pos=-22;-42 dir=1.0 type=WingedGrabber  power=100 script1="win904c.txt" run=1 range=1000


CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object
CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object
CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object
CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object

//EndMissionTake pos=12.50;-75.00 type=TitaniumOre    min=4

Camera eye=0.0;2.5;-25.0 lookat=0.0;2.0;-18.0
