Interface IAdvancedEvents

All Known Implementing Classes:
AdvancedRobot, RateControlRobot, TeamRobot

public interface IAdvancedEvents
An event interface for receiving advanced robot events with an IAdvancedRobot.
Since:
1.6
Author:
Pavel Savara (original), Flemming N. Larsen (contributor)
See Also:
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    This method is called when a custom condition is met.
    void
    This method is called if the robot is using too much time between actions.
  • Method Details

    • onSkippedTurn

      void onSkippedTurn(SkippedTurnEvent event)
      This method is called if the robot is using too much time between actions. When this event occur, the robot's turn is skipped, meaning that it cannot take action anymore in this turn.

      If you receive 30 skipped turn event, your robot will be removed from the round and loose the round.

      You will only receive this event after taking an action. So a robot in an infinite loop will not receive any events, and will simply be stopped.

      No correctly working, reasonable robot should ever receive this event unless it is using too many CPU cycles.

      Parameters:
      event - the skipped turn event set by the game
      See Also:
    • onCustomEvent

      void onCustomEvent(CustomEvent event)
      This method is called when a custom condition is met.

      See the sample robots for examples of use, e.g. the sample.Target robot.

      Parameters:
      event - the custom event that occurred
      See Also: