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rpg_start.cpp
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/* !!!! GENERATED FILE - DO NOT EDIT !!!!
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* --------------------------------------
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*
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* This file is part of liblcf. Copyright (c) liblcf authors.
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* https://github.com/EasyRPG/liblcf - https://easyrpg.org
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*
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* liblcf is Free/Libre Open Source Software, released under the MIT License.
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* For the full copyright and license information, please view the COPYING
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* file that was distributed with this source code.
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*/
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// Headers
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#include "lcf/rpg/start.h"
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namespace
lcf
{
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namespace
rpg
{
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std::ostream&
operator<<
(std::ostream& os,
const
Start& obj) {
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os <<
"Start{"
;
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os <<
"party_map_id="
<< obj.party_map_id;
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os <<
", party_x="
<< obj.party_x;
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os <<
", party_y="
<< obj.party_y;
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os <<
", boat_map_id="
<< obj.boat_map_id;
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os <<
", boat_x="
<< obj.boat_x;
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os <<
", boat_y="
<< obj.boat_y;
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os <<
", ship_map_id="
<< obj.ship_map_id;
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os <<
", ship_x="
<< obj.ship_x;
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os <<
", ship_y="
<< obj.ship_y;
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os <<
", airship_map_id="
<< obj.airship_map_id;
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os <<
", airship_x="
<< obj.airship_x;
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os <<
", airship_y="
<< obj.airship_y;
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os <<
"}"
;
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return
os;
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}
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}
// namespace rpg
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}
// namespace lcf
lcf::rpg
Definition
rpg_actor.cpp:16
lcf::rpg::operator<<
std::ostream & operator<<(std::ostream &os, const Actor &obj)
Definition
rpg_actor.cpp:18
lcf
Definition
dbarray.cpp:13
src
generated
rpg_start.cpp
Generated on
for liblcf by
1.17.0