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lmu_eventpagecondition.cpp
Go to the documentation of this file.
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/* !!!! GENERATED FILE - DO NOT EDIT !!!!
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* --------------------------------------
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*
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* This file is part of liblcf. Copyright (c) liblcf authors.
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* https://github.com/EasyRPG/liblcf - https://easyrpg.org
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*
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* liblcf is Free/Libre Open Source Software, released under the MIT License.
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* For the full copyright and license information, please view the COPYING
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* file that was distributed with this source code.
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*/
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// Headers
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#include "lcf/lmu/reader.h"
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#include "lcf/lmu/chunks.h"
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#include "
reader_struct_impl.h
"
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namespace
lcf
{
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// Read EventPageCondition.
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template
<>
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char
const
*
const
Struct<rpg::EventPageCondition>::name
=
"EventPageCondition"
;
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static
TypedField<rpg::EventPageCondition, rpg::EventPageCondition::Flags>
static_flags(
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&rpg::EventPageCondition::flags,
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LMU_Reader::ChunkEventPageCondition::flags,
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"flags"
,
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1,
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0
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);
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static
TypedField<rpg::EventPageCondition, int32_t>
static_switch_a_id(
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&rpg::EventPageCondition::switch_a_id,
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LMU_Reader::ChunkEventPageCondition::switch_a_id,
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"switch_a_id"
,
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0,
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0
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);
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static
TypedField<rpg::EventPageCondition, int32_t>
static_switch_b_id(
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&rpg::EventPageCondition::switch_b_id,
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LMU_Reader::ChunkEventPageCondition::switch_b_id,
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"switch_b_id"
,
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0,
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0
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);
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static
TypedField<rpg::EventPageCondition, int32_t>
static_variable_id(
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&rpg::EventPageCondition::variable_id,
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LMU_Reader::ChunkEventPageCondition::variable_id,
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"variable_id"
,
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0,
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0
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);
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static
TypedField<rpg::EventPageCondition, int32_t>
static_variable_value(
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&rpg::EventPageCondition::variable_value,
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LMU_Reader::ChunkEventPageCondition::variable_value,
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"variable_value"
,
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0,
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0
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);
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static
TypedField<rpg::EventPageCondition, int32_t>
static_item_id(
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&rpg::EventPageCondition::item_id,
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LMU_Reader::ChunkEventPageCondition::item_id,
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"item_id"
,
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0,
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0
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);
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static
TypedField<rpg::EventPageCondition, int32_t>
static_actor_id(
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&rpg::EventPageCondition::actor_id,
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LMU_Reader::ChunkEventPageCondition::actor_id,
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"actor_id"
,
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1,
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0
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);
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static
TypedField<rpg::EventPageCondition, int32_t>
static_timer_sec(
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&rpg::EventPageCondition::timer_sec,
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LMU_Reader::ChunkEventPageCondition::timer_sec,
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"timer_sec"
,
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0,
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0
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);
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static
TypedField<rpg::EventPageCondition, int32_t>
static_timer2_sec(
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&rpg::EventPageCondition::timer2_sec,
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LMU_Reader::ChunkEventPageCondition::timer2_sec,
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"timer2_sec"
,
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0,
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1
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);
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static
TypedField<rpg::EventPageCondition, int32_t>
static_compare_operator(
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&rpg::EventPageCondition::compare_operator,
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LMU_Reader::ChunkEventPageCondition::compare_operator,
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"compare_operator"
,
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0,
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1
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);
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template
<>
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Field<rpg::EventPageCondition>
const
*
Struct<rpg::EventPageCondition>::fields
[] = {
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&static_flags,
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&static_switch_a_id,
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&static_switch_b_id,
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&static_variable_id,
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&static_variable_value,
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&static_item_id,
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&static_actor_id,
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&static_timer_sec,
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&static_timer2_sec,
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&static_compare_operator,
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NULL
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};
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template
class
Struct<rpg::EventPageCondition>
;
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}
//namespace lcf
lcf::Struct
Definition
reader_struct.h:604
lcf::Struct::fields
static const Field< S > * fields[]
Definition
reader_struct.h:609
lcf::Struct::name
static const char *const name
Definition
reader_struct.h:612
lcf
Definition
dbarray.cpp:13
reader_struct_impl.h
lcf::Field
Definition
reader_struct.h:367
lcf::TypedField
Definition
reader_struct.h:400
src
generated
lmu_eventpagecondition.cpp
Generated on
for liblcf by
1.17.0