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rpg_savetitle.cpp
Go to the documentation of this file.
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/* !!!! GENERATED FILE - DO NOT EDIT !!!!
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* --------------------------------------
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*
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* This file is part of liblcf. Copyright (c) liblcf authors.
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* https://github.com/EasyRPG/liblcf - https://easyrpg.org
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*
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* liblcf is Free/Libre Open Source Software, released under the MIT License.
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* For the full copyright and license information, please view the COPYING
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* file that was distributed with this source code.
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*/
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// Headers
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#include "lcf/rpg/savetitle.h"
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namespace
lcf
{
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namespace
rpg
{
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std::ostream&
operator<<
(std::ostream& os,
const
SaveTitle& obj) {
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os <<
"SaveTitle{"
;
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os <<
"timestamp="
<< obj.timestamp;
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os <<
", hero_name="
<< obj.hero_name;
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os <<
", hero_level="
<< obj.hero_level;
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os <<
", hero_hp="
<< obj.hero_hp;
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os <<
", face1_name="
<< obj.face1_name;
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os <<
", face1_id="
<< obj.face1_id;
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os <<
", face2_name="
<< obj.face2_name;
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os <<
", face2_id="
<< obj.face2_id;
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os <<
", face3_name="
<< obj.face3_name;
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os <<
", face3_id="
<< obj.face3_id;
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os <<
", face4_name="
<< obj.face4_name;
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os <<
", face4_id="
<< obj.face4_id;
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os <<
"}"
;
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return
os;
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}
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}
// namespace rpg
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}
// namespace lcf
lcf::rpg
Definition
rpg_actor.cpp:16
lcf::rpg::operator<<
std::ostream & operator<<(std::ostream &os, const Actor &obj)
Definition
rpg_actor.cpp:18
lcf
Definition
dbarray.cpp:13
src
generated
rpg_savetitle.cpp
Generated on
for liblcf by
1.17.0