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lsd_savetarget.cpp
Go to the documentation of this file.
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/* !!!! GENERATED FILE - DO NOT EDIT !!!!
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* --------------------------------------
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*
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* This file is part of liblcf. Copyright (c) liblcf authors.
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* https://github.com/EasyRPG/liblcf - https://easyrpg.org
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*
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* liblcf is Free/Libre Open Source Software, released under the MIT License.
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* For the full copyright and license information, please view the COPYING
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* file that was distributed with this source code.
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*/
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// Headers
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#include "lcf/lsd/reader.h"
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#include "lcf/lsd/chunks.h"
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#include "
reader_struct_impl.h
"
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namespace
lcf
{
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// Read SaveTarget.
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template
<>
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char
const
*
const
Struct<rpg::SaveTarget>::name
=
"SaveTarget"
;
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static
TypedField<rpg::SaveTarget, int32_t>
static_map_id(
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&rpg::SaveTarget::map_id,
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LSD_Reader::ChunkSaveTarget::map_id,
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"map_id"
,
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0,
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0
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);
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static
TypedField<rpg::SaveTarget, int32_t>
static_map_x(
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&rpg::SaveTarget::map_x,
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LSD_Reader::ChunkSaveTarget::map_x,
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"map_x"
,
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0,
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0
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);
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static
TypedField<rpg::SaveTarget, int32_t>
static_map_y(
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&rpg::SaveTarget::map_y,
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LSD_Reader::ChunkSaveTarget::map_y,
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"map_y"
,
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0,
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0
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);
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static
TypedField<rpg::SaveTarget, bool>
static_switch_on(
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&rpg::SaveTarget::switch_on,
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LSD_Reader::ChunkSaveTarget::switch_on,
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"switch_on"
,
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0,
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0
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);
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static
TypedField<rpg::SaveTarget, int32_t>
static_switch_id(
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&rpg::SaveTarget::switch_id,
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LSD_Reader::ChunkSaveTarget::switch_id,
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"switch_id"
,
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0,
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0
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);
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template
<>
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Field<rpg::SaveTarget>
const
*
Struct<rpg::SaveTarget>::fields
[] = {
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&static_map_id,
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&static_map_x,
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&static_map_y,
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&static_switch_on,
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&static_switch_id,
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NULL
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};
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template
class
Struct<rpg::SaveTarget>
;
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}
//namespace lcf
lcf::Struct
Definition
reader_struct.h:604
lcf::Struct::fields
static const Field< S > * fields[]
Definition
reader_struct.h:609
lcf::Struct::name
static const char *const name
Definition
reader_struct.h:612
lcf
Definition
dbarray.cpp:13
reader_struct_impl.h
lcf::Field
Definition
reader_struct.h:367
lcf::TypedField
Definition
reader_struct.h:400
src
generated
lsd_savetarget.cpp
Generated on
for liblcf by
1.17.0