liblcf
Toggle main menu visibility
Loading...
Searching...
No Matches
rpg_save.cpp
Go to the documentation of this file.
1
/* !!!! GENERATED FILE - DO NOT EDIT !!!!
2
* --------------------------------------
3
*
4
* This file is part of liblcf. Copyright (c) liblcf authors.
5
* https://github.com/EasyRPG/liblcf - https://easyrpg.org
6
*
7
* liblcf is Free/Libre Open Source Software, released under the MIT License.
8
* For the full copyright and license information, please view the COPYING
9
* file that was distributed with this source code.
10
*/
11
12
// Headers
13
#include "lcf/rpg/save.h"
14
15
namespace
lcf
{
16
namespace
rpg
{
17
18
std::ostream&
operator<<
(std::ostream& os,
const
Save& obj) {
19
os <<
"Save{"
;
20
os <<
"title="
<< obj.title;
21
os <<
", system="
<< obj.system;
22
os <<
", screen="
<< obj.screen;
23
os <<
", pictures="
;
24
for
(
size_t
i = 0; i < obj.pictures.size(); ++i) {
25
os << (i == 0 ?
"["
:
", "
) << obj.pictures[i];
26
}
27
os <<
"]"
;
28
os <<
", party_location="
<< obj.party_location;
29
os <<
", boat_location="
<< obj.boat_location;
30
os <<
", ship_location="
<< obj.ship_location;
31
os <<
", airship_location="
<< obj.airship_location;
32
os <<
", actors="
;
33
for
(
size_t
i = 0; i < obj.actors.size(); ++i) {
34
os << (i == 0 ?
"["
:
", "
) << obj.actors[i];
35
}
36
os <<
"]"
;
37
os <<
", inventory="
<< obj.inventory;
38
os <<
", targets="
;
39
for
(
size_t
i = 0; i < obj.targets.size(); ++i) {
40
os << (i == 0 ?
"["
:
", "
) << obj.targets[i];
41
}
42
os <<
"]"
;
43
os <<
", map_info="
<< obj.map_info;
44
os <<
", panorama="
<< obj.panorama;
45
os <<
", foreground_event_execstate="
<< obj.foreground_event_execstate;
46
os <<
", common_events="
;
47
for
(
size_t
i = 0; i < obj.common_events.size(); ++i) {
48
os << (i == 0 ?
"["
:
", "
) << obj.common_events[i];
49
}
50
os <<
"]"
;
51
os <<
", easyrpg_data="
<< obj.easyrpg_data;
52
os <<
"}"
;
53
return
os;
54
}
55
56
}
// namespace rpg
57
}
// namespace lcf
lcf::rpg
Definition
rpg_actor.cpp:16
lcf::rpg::operator<<
std::ostream & operator<<(std::ostream &os, const Actor &obj)
Definition
rpg_actor.cpp:18
lcf
Definition
dbarray.cpp:13
src
generated
rpg_save.cpp
Generated on
for liblcf by
1.17.0