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lmt_start.cpp
Go to the documentation of this file.
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/* !!!! GENERATED FILE - DO NOT EDIT !!!!
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* --------------------------------------
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*
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* This file is part of liblcf. Copyright (c) liblcf authors.
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* https://github.com/EasyRPG/liblcf - https://easyrpg.org
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*
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* liblcf is Free/Libre Open Source Software, released under the MIT License.
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* For the full copyright and license information, please view the COPYING
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* file that was distributed with this source code.
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*/
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// Headers
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#include "lcf/lmt/reader.h"
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#include "lcf/lmt/chunks.h"
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#include "
reader_struct_impl.h
"
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namespace
lcf
{
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// Read Start.
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template
<>
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char
const
*
const
Struct<rpg::Start>::name
=
"Start"
;
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static
TypedField<rpg::Start, int32_t>
static_party_map_id(
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&rpg::Start::party_map_id,
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LMT_Reader::ChunkStart::party_map_id,
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"party_map_id"
,
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0,
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0
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);
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static
TypedField<rpg::Start, int32_t>
static_party_x(
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&rpg::Start::party_x,
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LMT_Reader::ChunkStart::party_x,
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"party_x"
,
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0,
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0
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);
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static
TypedField<rpg::Start, int32_t>
static_party_y(
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&rpg::Start::party_y,
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LMT_Reader::ChunkStart::party_y,
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"party_y"
,
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0,
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0
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);
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static
TypedField<rpg::Start, int32_t>
static_boat_map_id(
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&rpg::Start::boat_map_id,
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LMT_Reader::ChunkStart::boat_map_id,
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"boat_map_id"
,
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0,
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0
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);
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static
TypedField<rpg::Start, int32_t>
static_boat_x(
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&rpg::Start::boat_x,
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LMT_Reader::ChunkStart::boat_x,
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"boat_x"
,
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0,
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0
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);
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static
TypedField<rpg::Start, int32_t>
static_boat_y(
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&rpg::Start::boat_y,
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LMT_Reader::ChunkStart::boat_y,
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"boat_y"
,
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0,
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0
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);
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static
TypedField<rpg::Start, int32_t>
static_ship_map_id(
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&rpg::Start::ship_map_id,
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LMT_Reader::ChunkStart::ship_map_id,
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"ship_map_id"
,
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0,
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0
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);
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static
TypedField<rpg::Start, int32_t>
static_ship_x(
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&rpg::Start::ship_x,
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LMT_Reader::ChunkStart::ship_x,
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"ship_x"
,
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0,
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0
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);
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static
TypedField<rpg::Start, int32_t>
static_ship_y(
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&rpg::Start::ship_y,
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LMT_Reader::ChunkStart::ship_y,
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"ship_y"
,
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0,
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0
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);
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static
TypedField<rpg::Start, int32_t>
static_airship_map_id(
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&rpg::Start::airship_map_id,
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LMT_Reader::ChunkStart::airship_map_id,
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"airship_map_id"
,
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0,
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0
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);
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static
TypedField<rpg::Start, int32_t>
static_airship_x(
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&rpg::Start::airship_x,
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LMT_Reader::ChunkStart::airship_x,
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"airship_x"
,
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0,
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0
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);
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static
TypedField<rpg::Start, int32_t>
static_airship_y(
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&rpg::Start::airship_y,
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LMT_Reader::ChunkStart::airship_y,
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"airship_y"
,
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0,
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0
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);
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template
<>
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Field<rpg::Start>
const
*
Struct<rpg::Start>::fields
[] = {
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&static_party_map_id,
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&static_party_x,
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&static_party_y,
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&static_boat_map_id,
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&static_boat_x,
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&static_boat_y,
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&static_ship_map_id,
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&static_ship_x,
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&static_ship_y,
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&static_airship_map_id,
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&static_airship_x,
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&static_airship_y,
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NULL
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};
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template
class
Struct<rpg::Start>
;
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}
//namespace lcf
lcf::Struct
Definition
reader_struct.h:604
lcf::Struct::fields
static const Field< S > * fields[]
Definition
reader_struct.h:609
lcf::Struct::name
static const char *const name
Definition
reader_struct.h:612
lcf
Definition
dbarray.cpp:13
reader_struct_impl.h
lcf::Field
Definition
reader_struct.h:367
lcf::TypedField
Definition
reader_struct.h:400
src
generated
lmt_start.cpp
Generated on
for liblcf by
1.17.0