# The games/rigg port

## rigg-1.1 – run independent games

## Description

    rigg serves as a thin, OpenBSD-adapted runtime wrapper for independent games
    based on certain engines. rigg handles visibility of files by using unveil(2)
    to hide those that conflict with execution on OpenBSD. This solves a common
    problem with commercial games based on open-source frameworks like FNA, LibGDX,
    or HashLink. In addition, rigg also enforces a minimum-necessary filesystem view
    by default via unveil(2). Some basic engine configuration for OpenBSD like
    dllmap for mono(1) is included.

WWW: https://github.com/rfht/rigg

Only for arches
  aarch64 amd64 i386
Categories:
  games lang/mono

## Library dependencies

- lang/hashlink
- lang/mono

## Build dependencies

- lang/mono

## Run dependencies

- lang/mono